Summoner’s War

| May 25, 2015 | 0 Comments

Summoners WarSummoner’s War can most easily be described as a collection based RPG. While it was developed in the West, the artwork shows a strong Japanese influence. All of that might sound fairly familiar if you play many mobile games. It’s one of the more common types of game on the system. At the same time, it also shows why you can’t judge a book by its cover or a game by its genre. Because Summoner’s War is easily one of the best RPG experiences on Android. Because while it’s true that there’s a lot of collection based RPGs which run on Android, there’s a distinct lack of great ones.

There’s one special feature in particular which really sets it apart from similar games. One of the more recent trends in gaming involves crafting. It’s a system of combining different elements to create something new. It can be fun, but it often feels shoehorned into a game. For example, Summoner’s War really wouldn’t fit well with a straight crafting system. But it does fit perfectly with a twist on that theme. The game involves summoning monsters to fight in battles. Again, this isn’t that unusual for games like this. But it also lets you modify the monsters by applying runes to them. This can increase any number of different aspects of the monster. Interestingly, it also shows how some parts of a monster are tied to other parts. For example, increasing attack power will also increase the rate of a monster’s ability to heal.

It’s a very easy game to get into as it plays fairly similar to most similar games. You simply roam around, fight, and work on increasing the quantity and quality of your monsters. Somewhat surprisingly for a mobile game like this, there’s only one somewhat confusing angle to the game. It handles communication very differently than you might initially suspect. You can actually leave reviews of monsters for other players as you test and use them in combat. But the more surprising angle is communication. It can be a little difficult at first to figure out how to directly talk to other players. There’s a good reason for that. It’s because when you start out, you can’t talk to them. The feature is only unlocked when you reach level eight. On the surface this might seem somewhat limiting. But the more you play, the more you realize what a breath of fresh air it is. Free to play games tend to have a lot of very annoying chatter from players who don’t know if they want to really commit to the game. By ensuring that only players who’ve put a few hours into the game can speak, the game keeps the quality of conversation much higher than other games. It’s possible to open that up pretty quickly, and it ends up being one of the most interesting innovations of the game.

The game is one of the best examples of the genre on Android. Obviously enjoyment will depend heavily on whether you like collection based RPGs or not. But if one does, it should be considered as a 5 out of 5. There’s a lot of games which aim to accomplish similar things, but few which do such a good job of it. The graphics are gorgeous. The monsters all have a unique feel to them. And this is furthered by the ability to leave comments on them with other players. And the actual gameplay is fine-tuned, and allows you to really experiment with the game’s world and everything in it. It should be at the top of the list for anyone with an interest in collection based RPGs.

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